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Defend your castle 7 full
Defend your castle 7 full













  1. #Defend your castle 7 full Patch#
  2. #Defend your castle 7 full full#

While responding to specific meta forces, Starfish was also unintentionally snuffing out a variety of underrepresented decks. The goal for this card was for it to be a strong tech card, but the cost to include it in your deck was low enough that it was acting more like a staple than a tech card.

defend your castle 7 full

Dev Comment: Smothering Starfish was living up to its name a bit too much.We preferred to change Kael’thas over Brann because Kael’thas is being used primarily for things like this combo while Brann has other interesting use cases, too. To address the specific interaction between these three cards, we felt the best solution was to add 2 more cost to the Brann-Kael’thas combo so that they can’t be played with 10 mana. Dev Comment: Kael’thas, Brann, and Denathrius have appeared together as a package in a variety of decks.This change is both to address the deck’s current state and anticipated relative power level after this patch. Dev Comment: Quest Hunter is a frustrating deck to play against and was poised to be a powerful meta contender after the changes to the other classes.These two standout cards were the most obvious targets for tuning down the deck’s power level, and should also make the class less frustrating to play against in the mid- and late game.ĭefend the Dwarven District (the first stage of the Hunter Questline) Nightcloak Sanctum has been a clear outlier in the mid-stages of the game, and the scaling threat of Magister Dawngrasp’s hero power has been the dominant in the end game. Dev Comment: Along with Druid and Rogue, Mage has been one of the most dominant classes since the last patch.When we made the initial buff, Rogue looked like it needed some help, but now that these lists have been more refined, we think Rogue will remain a player in the meta even with Edwin back at 4.Īrcane Burst (Magister Dawngrasp’s Hero Power)

defend your castle 7 full

  • Dev Comment: There’s been a lot of attention on Edwin ever since he was buffed in the last patch-and rightfully so! Since his buff, he has been one of the most highly played and winningest cards in the game, which made him an obvious candidate for a high confidence adjustment to Rogue.
  • We still expect Guff to be a playable card, with an important role in these strategies, but we hope that this change will make it feel like there is more of a cost to ramping than there was previously. Guff was the clear power outlier for the deck, so a change to Guff was the highest confidence change we could make.
  • Dev Comment: Ramp Druid is one of the most powerful and influential decks in the game this patch.
  • New: Battlecry and Hero Power grant empty mana crystals.
  • #Defend your castle 7 full full#

    Old: Battlecry and Hero Power granted full mana crystals.The following cards have been adjusted down in power:

    defend your castle 7 full defend your castle 7 full

    #Defend your castle 7 full Patch#

    We expect there will still be room for adjustment after this patch settles in, but we’d like to take the opportunity to see where these changes land before making further changes. For that reason, we focused primarily on making a moderate number of high-confidence changes this patch. Patch 24.2.2, a hotfix patch scheduled for September 9, includes the following updates and bug fixes.ĭev Comment: Our top priority this patch was to make the meta feel more stable and more diverse.















    Defend your castle 7 full